
Action Battle System Plugin
A downloadable Plugin
Try not to open the Menu in the play window, with right click or esc because there is a problem that needs to be fixed!
Action Battle System Plugin for RPG Maker MZ - 2025 Update is out! Look at the screenshot bar for previews! Keep an eye on our channel for updates! https://www.youtube.com/@Xynteract
Real-time combat. Smooth controls. Fully customizable.
The ABS Plugin Update is finally out! This plugin took quite a long a long time to get here, so with that in mind I decided to add a LOT of new features and I WILL NOT stop updating so that you can get the BEST experience that you will ever have with a plugin. SO make sure to give me plenty of feedback!
New update notifications, videos will come out on our YouTube channel, and this will show everything that this plugin will include and will let you make!
WAIT, so why should you buy this plugin when there are so many other versions out there? Well, that is a great question, and I will answer it to the fullest.
The ABS System is nice and smooth, and plays very smoothly. Here is an example of what you can create. A new video is coming out soon that will showcase it with all the new updates, but it will be higher quality than this one, so no blurry shots.
This plugin in next weekend's update also allows you to create Moldorm-like bosses. Here is an example of what I am talking about.
This plugin allows for loot drop creation that is quite easy to manage, and includes the ability for you to add tags above the icon. Along with this loot drop creation feature, you can then call a plugin command to allow you to pick up the icon using a keyboard key that you select! That's right, that means you can use icons to decorate your map now, and don't worry, it should work on older PC's too!
This plugin is also being updated this weekend, and will introduce you to some new plugin commands that'll allow you to make those cool ZELDA botw area text headers. Here is an example of what I am talking about!
Here is one of the new ones.

This plugin also allows for EASY enemy creation using plugin commands with an entire easy-to-read manual that will guide you through the process. I mean, look at how easy it is to create an enemy. No need for script calls or anything.

This plugin also allows for the creation of really, really smooth and good-looking tower defence games. Here is a little demonstration of that, and this will work on older computers too. I tested it on my really old 10-year-old laptop lol.
▣Update Log▣
UPDATE LOG
Update Template Update 2024
This update for the Action battle system template brought some new features, including a new script for the event LOS that activated the damage done to the enemy if the player/user clicked within the radius of that LOS value. This update also included some new enemy graphics, which are going to be replaced with MUCH better enemy, tileset, and HUD graphics for the Action Battle System 2025 Update.
Update Action Battle System Update 2025
The ABS update 2025 is out now with lots of new features! We've included some new, simple features too! i.e., if you want to stop certain things from happening, we've included some booleans that you can mess around with to prevent the enemy from detecting a hit, or if you want the player not to be hit by an enemy attack for some reason, we've also added that. We've also added MANY new plugin commands that allow for lots of customization of our ABS system while not bogging you down with impossible script calls.
Copyright © 2025 KUBATAIGA and Xynuggins
You are free to:
Use these assets in your personal or commercial game projects.
Distribute your game (free or paid) with these assets included (embedded/compiled within the game).
Modify the assets for use within your game project only.
Under the following conditions:
Attribution — You must give credit to KUBATAIGA. This includes:
Crediting "KUBATAIGA" in your game's credits or documentation.
Providing a link back to the source (e.g., itch.io page).
Indicating if you made any changes.
No Raw Redistribution — You may not share, upload, or distribute the assets in raw or standalone form, whether modified or unmodified.
(This includes reposting the assets, bundling them in asset packs, or uploading to asset websites.)
No Resale or Licensing — You may not sell, sublicense, or license the assets alone.
By using these assets, you agree to the terms of the XUG License UGDRNA.
License Version - 1.0
Original Source - https://kubataiga.itch.io/action-battle-system-plugin
Creator - KUBATAIGA
Updated | 2 days ago |
Status | Released |
Category | Assets |
Author | KUBATAIGA Dynamics |
Made with | RPG Maker |
Tags | abs, action-battle-system-plugin, Action RPG, combat, plugin, RPG Maker, rpg-maker-abs, RPG Maker MV, RPG Maker MZ, rpg-maker-plugins |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse |
Purchase
In order to download this Plugin you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:
Development log
- Action battle system Update! New HITBOX features, along with tower defense?55 days ago
- Action Battle System Template Update out now!Dec 16, 2024
- The New Update is almost here!Dec 12, 2024
- New Animations and enemy Presents ALMOST DONE!!!Aug 19, 2024
- New death animations from Dragonbones are coming!Jun 05, 2024
Comments
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In browser got this error
anf this on demo version
I thought I tested the entire thing. I’ll resolve the issue. Can you tell me what the image file names consist of? Sometimes Windows can change the names of the image files after unpacking. Find the main player image file name and tell me what it is.
Mmm i dont know let me check the console
Okay, just figured the problem out for the both of them I think. So this morning I just fixed a problem having to do with the old image files because I had to change a bunch of their names from # to % so that it could compile the demo properly, and for your version I do not think I replaced the character image files that is loaded apon the start of the game, which can be found in the database in the main actor 1 settings, so I think all you need to do is switch that over to one of the new sprite sheets. If there is a problem with the game apon opening the menu with the message saying couldn’t find actor 1 or something like that then just add the actor 1 face file to the face folder in the project from another game project and it should be fixed. Hope this helps.
Oh well i gonna check!
If it isn’t that, then let me know I’ll do some more digging after the template and plugin are done backing up to our database.
In your discord server i send a message with some feedback
"I see your project, but it seems that the skill-related features and some status fields are not yet completed. However, it's really impressive! I look forward to its completion. For now, I'll see if I can understand your configuration; if not, I may have to temporarily use someone else's plugin. But it's truly amazing."
Thank you! I can write a quick and easy manual if you’d like on how to use all the features.
If possible, I would like to have a manual so I can better understand the effects of each parameter.”
Yes, absolutely! It’ll be done within a couple of days, that okay?
Ok
Hi, sorry to bother you—just wondering if the parameter table is ready?
It is almost done. I have to write down a lot of features, and I need to explain how they work and how to use them properly.
Thanks for your hard work
May I ask if he will take much longer? If so, I’ll use another author’s work for now, because I’ve really been waiting too long.
Just got the tower defense part done, and everything should be set up for the Early Access version, so I’ll be sending it now. I already have your email, so no need to share it.
Sent.
“Okay, if possible, please notify me again, because I’m currently working on my graduation project. I happened to see your video, which is why I made the purchase.”
I just returned from something, and will be sending you the demo project soon.
Alright, thank you! May I ask if it will be sent to my email?
Yes, it will probably be sent to your email. Join our Discord server https://discord.gg/vqUM8ZC4 and DM me XYNTERACT ENTERTAINMENT by hovering over the name and clicking message. This way, it is safer and no one else gets hold of your email. If I can’t find it in the payment history.
I reached out on Discord 5 days ago, but I think I asked the wrong person by mistake.
I purchased the $19 bundle, but I am unable to execute it and it also doesn't match the screen, with the error "Failed to load: js/plugins/eli/EliMZ_Book.js" appearing.
Ah, yes, the older version needs some 3RD party plugins like the Eli MZ Self Variables. But don’t worry about using those; whoever buys the template will get the 2025 version immediately after I am done with creating it, which will be tomorrow.
"How long will it take?"
If not today, then tomorrow.
A Question i purchase the template but doesnt look like in the screenshots.. why?
The new update is just around the corner—expect it within the next couple of weeks, and the current version available is are very early version of the template. And don’t worry—those aren’t clickbait thumbnails. They’re actual in-game shots from the upcoming update, and I’ll make that even clearer on the page so there’s no confusion.
Also, if you want I can send a demo of the 2025 version for purchasing the bundle.
Yeah please, you can send me the demo?
Absolutely.
My email is sephirothasus99@gmail.com
I’ll send it later this evening.
Thank you!
No problem!
It’s almost ready! Just polishing the collisions!
Sent.
Can i access to this? Only i have 9$ :(
Absolutely! I’m about to start a sale for this, so everyone can get it before the update comes out. The update comes out within a couple of weeks, and the sale will start here in a couple of days. Do you want me to let you know when the sale starts?
Yeah sure! Thanks
You’re very welcome.
I have purchased entire bundle now un going to make a new game! Can i add you to discord?
Would this plugin that allows seeing the playable character wearing added clothes and armor be compatible with the template? https://plaza-us.komodo.jp/products/character-generator-expansion-plugin
If we receive enough support for this plugin’s development, I’ll be able to dedicate time to creating something like that.
Hi im interesting but do u have demo to play this game i wanna try how play games with this plugin cheers
I will be implementing the plugin demo into the page once the new update comes out, so that you can play around before deciding to buy, there used to be one integrated into the page, but it was a really old version. But you can bookmark the page or follow our account so that you can keep an eye on the updates and when we come out with the demo.
Hey testing out these comment bars.
Ok, a new how to use video out now and linked to page. It also includes a bug fix tip so if you come across the same bug just watch the video!
Give us ideas on how we can improve this battle system template, all purchased versions will get continuous free updates!
This Template looks good, but is there any preview video out?
OH yes! Let me make one! Thanks for reminding me!
Maybe this template could feature an acrobatic moveset similar to what's in Terranigma for the SNES? That would certainly help me tremendously in my endeavor of creating my dream ARPG!
Absolutely! I’d be happy to implement that into the action battle system tutorial, I will try to also do a plugin that will allow the user to choose between the two, ie: Classic Action Battle System or the Acrobatic battle system!
How about a menu system similar to Kingdom Hearts? I love how easy it is to quickly choose and cast one of four spells assigned and swap weapons assigned!
Yes Absolutely! I just need to finish the action battle systems damage pop-up plugin.
Can platforming be possible? I mean jumping across gaps, jumping to reach a higher ground (or even reaching a lower ground), riding across one moving platform and then jumping to another, and riding on the back of a creature?
Yes, absolutely, I am already working on that. Including the riding on the creature part. Psst, I am also working on a gliding system.