The New Update is almost here!


Hey, you guys! The new MAJOR update for the action battle system template is finally almost done! The template has some new features including a much better movement system already installed inside the template with a lighting system (You can toggle on and off in the settings in the template when it is in test mode or game mode)! We may also include a debug plugin to help you figure out problems with ease. Some other new features are new death animations, sword animations, and hit animations! The enemies have also been replaced with new better-looking enemies that move on a sudo-pixel base system (Meaning they sometimes move in a pixel-based fashion while still working on it), Here are the major changes in bullet form.

  1. New better-looking enemies

  2. New better animations

  3. New Movement system powered by the DotMovementSystem.js with some bug fixes

  4. A New Lighting system powered by the CommunityLightingSystem.js that we are also working on to fix some current bugs and hopefully add some shadow-tracing functionalities like in our game The Phoenix Dungeons.

  5. A better starting experience 5a.The original ABST had some bugs when people started using it so we fixed those too.

  6. Already calibrated plugin parameters inside of the project for when you import (NAPC) plugins. (EliMZ’s SV plugin, EliMZ’s Book plugin, and Galv’s CharacterFrames plugin)

That is all for this Dev-Update. If you want to see the demonstration, view it here: https://x.com/Kubahatisha_D/status/1867027991349604519!

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